Future 2 Xur replace: do you have to purchase The Colony?
The Colony is likely one of the Unique grenade launchers in Future 2, and it’s at the moment in inventory at your favourite vendor.
This Void grenade launcher fires little robotic spiders as a substitute of ordinary explosives, and so they chase after close by enemies. It reloads itself at the same time as you’re holding, and in accordance with Future 2 lore, the spiders are working into the chamber on their very own.
The Colony incorporates a blast radius that isn’t too huge, and the speed is near middling, however stability and dealing with are fairly far up on the chart. It additionally shoots 140 rounds (or spiders on this case) per minute, which is reasonably good.
Perks not solely embrace Insectoid Robotic Grenades, however Linear Compensator ensures the barrel is well-balanced and gives a barely elevated projectile pace. Whereas, once more, the blast radius isn’t very huge, this perk will increase the blast radius from what it might be usually.
This weapon additionally incorporates a versatile dual-purpose inventory which helps with stability and will increase dealing with pace.
Excessive-Velocity Rounds makes positive projectiles are significantly mild and fast, it will increase projectile pace in addition to reload pace. That’s all the time useful.
Serve the Colony is an Unique Trait of The Colony, and makes positive the Insectoid robotic grenades shortly repopulate the journal from reserves whereas the weapon is unequipped.
In brief, do you have to purchase The Colony? That stated, whereas in PvP it can work okay, you’ll in all probability get extra kills with a rocket launcher. And it’s harm in PvE isn’t as much as par in relation to different Exotics. In the long run although, it’s your resolution.
From what we’ve gathered on-line, many Future 2 gamers appear underwhelmed in relation to grenade launchers. However this one shoots spiders and that’s reasonably cool making, which may make it price a purchase only for the enjoyable of it.