Future 2: microtransactions to be toned down, XP to be tweaked once more, and all Season content material free to everybody
Future 2 is getting an financial system shake up which ought to please critics of the loot field system, Eververse.
Future 2 sport director Christopher Barrett has addressed main complaints concerning the loot shooter and Bungie’s irritating lack of response to suggestions.
Riffing on Bungie’s frequent remark of “we’re listening”, Barrett mentioned the group is now not “simply listening” – “We’re doing”. The large laundry checklist of modifications coming to Future 2 over the following few seasons is one instance of that, because it comprises many community-requested options.
Nonetheless, the developer has made extra speedy changes to Future 2 that are value highlighting on their very own, and these pertain to Future 2 loot field pushed financial system. Earlier than we get into that, it’s value going over what Barrett mentioned about Future 2 typically.
First, Barrett drew a distinction between three sorts of ongoing Future 2 content material. Expansions are premium add-ons that embody issues like Story, Crucible, Strike and Raid Lair content material, in addition to gear and even Locations. Curse of Osiris is an instance.
Seasons, however, are quarterly line-ups of free occasions and free to all gamers, no matter which Future 2 expansions they personal. This presently consists of Faction Rallies and Iron Banner, and within the close to future, Season rewards from Crucible, Strikes and Trials of the 9 may even be free to everybody. Season content material returns quickly – a brand new Faction Rally begins January 16 and Iron Banner returns January 30.
Lastly, there’s Eververse content material – customisation gadgets, emotes and boons (issues like XP acquire tokens). That is the bit that’s actually attention-grabbing, as a result of Barrett mentioned Bungie recognises that “the scales are tipped too far in the direction of Tess in the intervening time” in Future 2.
“Eververse was by no means supposed to be an alternative to finish sport content material and rewards,” he mentioned.
To attempt to course right, Bungie can be including Ghosts, Sparrows and ships to exercise rewards, in order that Vibrant Engrams are much less important to Future 2’s endgame.
The developer additionally promised Future 2 will function gameplay paths to earn Vibrant Engrams and all rewards, embody event-exclusive loot, which was a giant concern with the current The Dawning occasion. Lastly, changes to Vibrant Engrams and direct buy choices will make it simpler for gamers to get the stuff they need extra incessantly than the present RNG permits.
Hopefully which means Future 2 can be rewarding nonetheless you play, versus the state of affairs we’re in presently, the place hardcore gamers grind public occasion for XP for loot bins – and don’t do a lot else, particularly after they gather the Raid gear.
It sounds nice, and it’s positively proper on level in relation to issues Future 2 gamers have been complaining about. Bungie’s even implementing all these Eververse modifications as early as Crimson Days, which kicks off February 13.
Nonetheless, the XP state of affairs remains to be up within the air, as Bungie remains to be understanding regulate adjusting XP charges for each equity and transparency. The problem appears to be in making rewards honest each to gamers who grind and to those that don’t, which is hard. Apparently its first resolution was bugged to hell, so it’s presently engaged on a brand new one.